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I sure felt the same way after watching Supersize Me.
This page was me experimenting a bit but not doing as well it coulda been. OH WELL LIVE AND LEARN.
Your comment poses a few problems you likely do not foresee.
Getting sucked into the “is it ok to be critical” debate is a waste of time. Accept that some people are pleased to offer support and encouragement with every comment, and are so habitually nice they can’t help but leap to defend the comic from any criticism with ill-thought-out logic. It’s passion that motivates them, and it’s very sweet and encouraging to myself and Veronica to see people like that.
This page doesn’t have great artwork. It’s one of the most problematic of this chapter. I had to modify a lot of it, multiple times, and I would have liked Veronica to redo parts of it. It’s partially because I was too sleepy to stay up on the night Veronica did the sketch, partially because Veronica is still getting used to this new block out gunk that helps do the highlights, and partially just bad luck for a layout experiment that looked better in Veronica’s head than it did on paper. Unfortunately my edits could not fix everything, and redoing a page’s art poses significant risks to Veronica’s ego and motivation that I could not begin to convey properly. It’s a pity. It’s why I want her to get better, and why we’ve been desperately seeking health insurance these last 3 months. But it doesn’t change the fact that “good enough” in this case had to be good enough. As I said, this is an unusually bad example and I think the rest of the chapter is better.
If I can summarise some other common complaints from this chapter that were evidenced in your post, and note how I feel about them after some consideration:
1. Coloured ink: looks great! Sorry if you don’t like it, but I think it’s lovely.
2. Cartoonish proportions: heading in the right direction! I think it’s inevitable that we will keep getting posts about it until people get used to it (as we did for the transition away from stock anime expressions) and I think it’s gonna take a few chapters for it to really solidify, but it was a good idea we should stick to
3. Faded colours: this one I’ve deliberated on, but I’ve decided to stick with. It’s a tradeoff. I believe the people who dislike it have particularly poor LCD screens which wash things out. I’ve sought out phones, tablets, desktop and laptop computers to check the site, and my conclusion is that the bottom 20% of LCDs out there would need higher-contrast, more vivid images to look accurate. The problem is, for colour-accurate displays (or excessively vivid ones, like your typical Android OLED) the current softer colours are more beautiful. I wish I could somehow serve both, I wish everybody had nicer screens, but instead I must trade the 20% of hazy pale-looking views for 80% pretty ones. Besides, I suspect the industry is slowly heading away from awful screens - even Amazon Kindles have top-tier displays these days.
Of course, some people might not like the colours at all. If you are viewing on, say, an Apple Retina display or a high-end Android LCD (not OLED) then I simply disagree. I feel the same way about the default settings on a TV - intense contrast and saturation is like junk food for your eyes.
Anyway, hope this didn’t come off as defensive. Just providing some of my rationale and a response to some common feedback.
SuitCase February 12, 2014, 4:53 PM EST.
It’s easy to take David’s comment as dickish at first, and I kind of shared Paulo’s reaction. However, I have friends who I’m comfortable enough around to make jokes like David’s. Especially if they’re within earshot. It’s funnier that way, at least when they’re in a good mood. I’m sure Daisy didn’t even hear him.
I have nothing bad to say about the artwork, so I’ll just be going now. ;3
Sixcolors February 12, 2014, 4:59 PM EST.
As you are experimenting with new techniques I think I can give you some good constructive criticism:
- About the character desings: I think they look cute and I see you are trying to define your style more. That is good don’t let others tell you otherwise, they are just afraid of change. The only thing I can say is to look out for proportions, they change too much. Study your characters more and learn about their forms, specially if you are changing your style.
-About the coloring: Soft colors look good for this comic, but when painting with soft colors you also need a good contrast or else there won’t be good definition. You need to contrast your characters with your backgrounds. If the characters and background have the same saturation they will get mixed. Characters need to pop out.
-It looks like you do your linework with markers. I don’t think that is a good idea as the lineweight is too constant. Characters need variation on their lineweight to give them a better organic look. Your old linework looked better.
If you want to experiment, try using a dip pen and colored inks. They give good contrast and you can use them before and after the watercolors. Also you can mix them in small containers and get new colors.
- A good artist is never be afraid to try new things. Trying new things make you learn what works and what not. Also don’t be afraid of mixing tools: watercolors, inks, pencils, markers, etc., everything can be mixed to give diferents textures and feelings to each drawing.
Of course, you are the artist and artists can do whatever the heck makes them happy.
I really hope this helps you. Good luck!
LunarRadiance February 12, 2014, 6:30 PM EST.
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