SushiJaguar, on 27 April 2011 - 05:41 PM, said:
Metal Gear Online. Anyone who's played it for long enough will instantly think of no less than five reasons why Konami need to rethink their multiplayer coding department.
Apart from that darned shade of red costing a fortune I actually liked MGO.
ChewySmokey, on 27 April 2011 - 06:08 PM, said:
Sony really dropped the ball on notifying it's users on the extent of the breach. Needless to say that my confidence in them is rather shaken. A couple friends of mine have decided that, among other things, this is the final straw and are ditching the PSN altogether.
Quite many services have and will be breached. There's constant work on finding exploits in any and every system out there, and undoubtedly most of it is in malicious intent. Sony was a good target: OpSony would be initially blamed for the attack due to their recent actions, and in addition to that they store usable credit card info on the servers – easy money, and in the best case scenario it takes days for them to notice you acquired data before you shut down the service.
It's not Sony's fault for being imperfect. Even the relatively secure sshd has had its vulnerabilities (one of which was famously used by Trinity in The Matrix, along with nmap :3)