Chrispy's 3D art! (and the occasional drawing)
- 24 January 2012 - 09:13 PM
Your 3D work is nice though it's very simplistic. Are you doing this as a hobby or are you serious about 3D? What program do you use, if you don't mind my asking? You should probably do some more research on shaders and rendering, it would really help your work stand out some more. c:
- 24 January 2012 - 09:17 PM
rakshiv, I intend to peruse it seriously, but school eat's up such fantastic amounts of time that it's hard to get things done. I wish I had the time for more complicated things though. I am in the early stages of learning still, and I hope to improve the complexity over the summer when I have experience and the time to devote to it. The program I use is a free student version of 3DS max, and while new shaders and the like would be awesome, most companies assume you have loads of cash because the full non student license is 5000$. thus, Vray, one of the best shaders out there and something used in almost all projects costs around 1200$ and I just don't have that kind of cash. I would love to get some experience with it though.
- 24 January 2012 - 09:24 PM
Yeah, that's what I hate the most about 3D modeling programs; They are expensive as all hell and then some. Companies assume you're a professional with money to spare and them some. Either way, though, it really is good to see you have something you want to strive towards. I don't know much about 3DS Max; I use Maya and ZBrush; but it's probably not too different.
If you ever have any problems though I'd love to help. I've been a professional 3D modeler for a while now and I'm always ready to lend a hand if you need it. c:
- 24 January 2012 - 09:29 PM
also, thank you! I'll be sure to drop you a quick PM if I'm ever totally confounded by something. It's really great of you to offer, and kinda nice to know I'm not the only 3D guy around here. I don't think I've ever seen your 3D, but if it's anything like the rest of the stuff in your thread, I'm sure it's fantastic. but yeah, thank you for the offer, that's really awesome!
This post has been edited by Chris: 25 January 2012 - 12:03 AM
- 25 January 2012 - 12:02 AM
This post has been edited by Rakshiv: 25 January 2012 - 01:53 AM
- 25 January 2012 - 01:53 AM
- 26 January 2012 - 12:27 AM
You've got some really nice 3d work here. Keep at it. You can learn a lot by just trying things, like you are doing.
If you are looking for software on a budget, there's always Blender. I hear it takes a lot of getting used to, but it's free. Personally, I use Carrara and Hexagon by DAZ3D for 3d animation and modeling. They're powerful tools, yet relatively inexpensive.
- 26 January 2012 - 09:00 PM
@Minty, I'm sorry I was unable to stream, my bio teacher gave us a massive project and I had to work on that. I'm sorry.
@Aken, Blender is probably what I would have started with, but my 3D art class introduced me to max, and I just never switched. I'll look into the ones you recommended though, they sound really cool. I do love the autodesk program for students, as I can download all of their software for free with a student account, I'm just not allowed to sell it or make a profit off of them.
@Baskey, I've actually wanted to work on a portal gun for a long time, just never got around to it. I know it would be a big project though, so I'm probably going to wait until a break or the summer before I start taking such requests, because for someone as slow as me such a project could take weeks of effort. It's on my list though, so when I have more time I will certainly give it a shot.
so, I have my second carch request rendering now. I'll post when it finishes.
This post has been edited by Chris: 26 January 2012 - 11:58 PM
- 26 January 2012 - 11:57 PM
He wanted a soda can, with some specific texturing. unfortunately I failed pretty hard on the custom texture he wanted, so I gave it a pretty simple look.
This post has been edited by Chris: 27 January 2012 - 04:12 PM
- 27 January 2012 - 04:09 PM
As far as the texture goes, the brand ended up being changed anyway, and these are just test models.
- 27 January 2012 - 06:38 PM
- 27 January 2012 - 08:51 PM
- 31 January 2012 - 09:07 PM
But that means in the physical plane of the image (i.e. not the reflection), the words are backwards
- 31 January 2012 - 10:09 PM
- 01 February 2012 - 05:30 AM
This post has been edited by BasketCase: 02 February 2012 - 06:10 PM
- 02 February 2012 - 06:10 PM
- 07 February 2012 - 12:04 AM
- 08 February 2012 - 09:20 PM
Ok, so This next dump is purely for Carcharocles, as I've gone and created a few alternate versions of what he wanted. I'll drop them in a spoiler so you guys don't take forever to load the page, but be warned before opening, there are eight or so images in here.
- 09 February 2012 - 12:36 AM
- 09 February 2012 - 12:42 AM
if you like I can make different combinations, or would you just like the one with the text-as is, without anything on the back at all?
- 09 February 2012 - 12:44 AM
- 09 February 2012 - 12:47 AM
- 09 February 2012 - 12:49 AM
So up until now, I've been doing simplistic designs for requests and ideas, but I've grown tired of simplicity. even If I fail miserably, I want to try something more complicated. I stayed up late last night drawing a concept, and I've started on a jet that I hope I can learn a lot of new things from. here is the first render of the early stages.
I hope I can learn a bit about this. this is from scratch, not a tutorial, so I might not finish it if it becomes a clusterfuck. but I will try!
EDIT: Just had time to throw on a tail-section before class started, enjoy!
This post has been edited by Chris: 14 February 2012 - 09:22 PM
- 14 February 2012 - 08:51 PM
As for the finished first aid kit, post it, I'd love to see it.
- 15 February 2012 - 01:12 AM
- 15 February 2012 - 05:44 AM
- 15 February 2012 - 02:27 PM
also, Day two progress on the plane!
Things to note:
This post has been edited by Chris: 16 February 2012 - 12:46 AM
- 16 February 2012 - 12:45 AM
- 16 February 2012 - 01:01 AM
I have no Idea why it decided to render on a black background, it was supposed to render on white
Oh well, you can still get a good view of it.
This post has been edited by Chris: 16 February 2012 - 06:36 PM
- 16 February 2012 - 06:34 PM
- 16 February 2012 - 07:01 PM
This post has been edited by Chris: 17 February 2012 - 12:00 AM
- 16 February 2012 - 11:59 PM
- 10 March 2012 - 04:07 AM
- 13 March 2012 - 12:30 AM
anyway, here is the result of today's work.
- 13 March 2012 - 05:13 AM