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Doppler

Group:
Members
Active Posts:
6 (0.03 per day)
Most Active In:
Social Studies (6 posts)
Joined:
01-October 12
Profile Views:
399
Last Active:
User is offline Oct 22 2012 10:58 AM
Currently:
Offline

My Information

Member Title:
Member
Age:
19 years old
Birthday:
September 12, 1993
Gender:
Male Male
Location:
Santiago, Chile
Interests:
Writing, Videogames, Literature, Music, Traditional Gaming, and many other things.

Contact Information

E-mail:
Click here to e-mail me
Skype:
Skype  doppler369

Posts I've Made

  1. In Topic: The Generations of Pokemon

    06 October 2012 - 01:29 AM

    Implying you can have a debate on pokemon generations without it spiraling into the mother of all shitstorms

    I've played generations 1, 2 and 3, and I haven't kept up to date since gen 4. It may be because of that, but personally I enjoyed gen 3 the most, even if I lost the progress I had up to then. With gen 3 the world began feeling much more alive, and that was something I really enjoyed. Plus, having a sweet-ass secret base was awesome.
  2. In Topic: Introduce Yourself!

    01 October 2012 - 10:58 PM

    Thanks, guys c:
  3. In Topic: what makes a video game "good"?

    01 October 2012 - 10:54 PM

    I think that if a game, as any other kind of media, has a solid concept, and the developers can build all the elements of the game around it in order to make a coherent and cohesive piece, it is bound to become a hit. This means that both the tone and the topics of the narrative, as well as the aesthetic feel both visually and aurally, merge well with the mechanics and the concept as well.

    I believe that by following these guidelines a developer can make an amazing work with very few resources. For example, take the Katamari series. Those games don't have very good graphic definition by themselves, but the entire aesthetic elements blend together in order to make a game that looks, sounds and feels fantastic.

    But then again, it's usually not enough to make a hit out of a game. I still have to figure that one out.
  4. In Topic: Hate

    01 October 2012 - 04:14 AM

    Depends on how effectively you deal with it, I guess.
  5. In Topic: Hate

    01 October 2012 - 03:42 AM

    My two cents? I've come to think that, most of the time you see something - a behaviour, an attitude, an action, anything - that makes you feel hatred towards someone it's because it reflects something about yourself you dislike deeply.

    I'm sure it doesn't apply to most occasions (given that you can feel hatred towards someone when they've been an asshole to you) but i've seen it happen so many times to me and so many people I know that I've made it kind of an axiom to my lifestyle.

    It's inevitable to feel that way, I very well understand it, but in the end you're the only one who gets pain from feeling hatred towards someone (unless, of course, you externalise that hatred, but that's a very different thing). So my advice on this is to face and embrace the feeling, try to express it, and move on.

    And maybe that's the better thing; most people would rather be hated than ignored. But that's my opinion.

Comments

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  1. falconboy99 

    01 Oct 2012 - 04:01
    Steve Irwin.
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